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This monster appears in the Dungeons & Dragons Player's Handbook 2024.

Traits

Amphibious. The crab can breathe air and water.

Actions

Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage. If the target is Medium or smaller, it has the Grappled condition (escape DC 11). The crab has two claws, each of which can grapple one target.


Giant Crab

Medium Beast, Unaligned
  • Armor Class 15
  • Hit Points 13 (3d8)
  • Speed 30 ft., Swim 30 ft.
STR
13 (1)
DEX
13 (1)
CON
11 (0)
INT
1 (-5)
WIS
9 (-1)
CHA
3 (-4)
  • Saving Throws Str +1, Dex +1, Con +0, Int -5, Wis -1, Cha -4
  • Skills Stealth +3
  • Senses Blindsight 30 ft., passive Perception 9
  • Languages None
  • Challenge 1/8 (25 XP)
  • Amphibious. The crab can breathe air and water.

Actions


  • Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: (1d6 + 1) Bludgeoning damage. If the target is Medium or smaller, it has the Grappled condition (escape DC 11). The crab has two claws, each of which can grapple one target.
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